|Tatsumaru’s memory has finally returned, but he decides he will stay and fight by the side of the woman he loves.
Another eliminate all mission, but this time there are 21 enemies – surely enough for a Grand Master ranking? One word of advice, although the Fire Demon is supposedly at sea, one wrong step over the side results in an instant pitfall-style death.
Turn around and head to the very front of the ship to find a scattered item; the Mine. Head to the far left of the ship and grapple up to a boxed area patrolled by a bow ninja (1). Head down the stairs to your right to find a sword soldier (2). Head back to the far west gangway and head north. To your right by the mast patrols a spear soldier (3) and down the planked slope to your left is another spear-man (4). Continue north along the gangway. Down the shady right turn patrols a sword soldier (5).
Grapple the platform to find a bow ninja (6) patrolling above. On the level below observe a spear soldier (7) standing guard. Grapple back up, taking the bridge to the centre of the ship. Just beyond on the right a bowman stands guard (8). Continue east to discover a patrolling sword soldier (9). Further east is an area with three enemies. A sword soldier (10) patrols around a mast whilst a bow ninja (11) patrols a ledge to your left. Beyond the mast a spear-man (12) guards another ledge. To achieve a perfect kill it is best to kill the swordsman when he is furthest from both the 2 other enemies.
Once those three are dead grapple on to the roof to your south. Guarding the right side of the mast below is a sword soldier (13). Patrolling the gangway on the other side is another sword soldier (14). Use the mast to your advantage to hide behind between kills. Head along the east-side gangway, ahead a bowman (15) patrols. On the other side of the ship’s bow patrols a spear-man (16). Pass up the stairs behind you and head left. Up a further set of stairs, by some crates, patrols a spear soldier (17).
In the open courtyard beneath you patrols a bowman (18) and a sword soldier (19). Watch their paths and time the two kills wisely. Ahead in the main courtyard patrols a bowman (20) and above on the ledge a spear-man (21). These are quite close so you can make sure by using a blowgun, if you have one, or standard stealth techniques. With all 21 enemies dead you now face Gohda’s finest Samurai Jubei.
Boss: Techibana Jubei
Jubei is very powerful with some unblock-able attacks. Take the armour and a handful of smoke bombs and you should have no problem. Retreat, throw a smoke bomb, and hit him with your combo. Use health potions if needed. A straight fight with no items is not recommended.